←CHECKERS
jump or be jumped.
- Pieces move one square diagonally forward onto the dark squares. Red moves first, up the board.
- Jump an enemy piece by hopping over it to an empty square behind. If you can jump, you must. Keep jumping in one turn if another jump is open.
- Reach the far row and your piece is crowned. Kings move and jump backwards too. Crowning ends the turn.
- Tap a piece, then tap a glowing dot. Pieces that can move glow when a jump is forced.
- Win by taking every enemy piece or leaving them with no moves. 40 moves each with no capture or man moved is a draw.